AI Insights · Timothy · January 2022
Top 5 Pixel Games on Android in Ecuador Q4 2021
Discover the performance trends of the top 5 Pixel Games on Android in Ecuador during Q4 2021, including insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Pixel Games on the Android platform in Ecuador showed varied performance trends. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Tomb of the Mask
Throughout Q4 2021, Tomb of the Mask experienced fluctuations in its weekly downloads, starting at 16.4K and peaking at 18.9K by the end of December. The game's weekly revenue saw a significant increase towards the end of the quarter, reaching $38 in the final week of December. Meanwhile, weekly active users remained relatively stable, ranging between 139K and 169K.
Dan the Man: Action Platformer
Dan the Man: Action Platformer saw a gradual rise in weekly downloads, from 3K at the beginning of October to 6.2K by the end of December. The game's weekly revenue peaked at $33 in early November and maintained a consistent level of around $27-$28 towards the end of the quarter. Active users also demonstrated growth, increasing from 11.5K to 16.1K over the same period.
Pixel Art - Color by Number
For Pixel Art - Color by Number, weekly downloads showed a steady trend, averaging around 3.4K throughout the quarter. The app's revenue fluctuated, with notable peaks at $25 in late November. Weekly active users stayed fairly consistent, oscillating between 37.8K and 41.3K.
Galaxy Attack: Shooting Game
Galaxy Attack: Shooting Game maintained a stable download rate, starting at 4.2K and slightly decreasing to 3.6K by the end of December. Revenue peaked at $67 in late October, followed by a lower but steady trend. Active users ranged from 17.8K to 21.9K, reflecting a consistent engagement throughout the quarter.
Tomb of the Mask: Color
Lastly, Tomb of the Mask: Color saw an increase in weekly downloads, starting at 2.5K and reaching 4.9K in early December. Weekly active users followed a similar upward trend, peaking at 10.8K in early December. However, the game did not generate significant revenue during this period.
For more detailed insights and data, visit Sensor Tower.